Published: November 22, 2011
"Bigger. Badder. Better." WWE '12 Arrives at Retail Outlets Throughout North America
AGOURA HILLS, Calif. - (BUSINESS WIRE) - THQ
Inc. (NASDAQ: THQI) today announced that WWE
'12, the long-awaited rebirth of the renowned WWE flagship videogame
franchise, is now available at North American retailers for the Xbox 360
video game and entertainment system from Microsoft, PlayStation3
computer entertainment system and the Wii system from
Nintendo. Featuring a bigger game, badder presentation and better
simulation-based gameplay, including critical core gameplay
improvements, the most creative and extensive feature set to date and a
visceral, edgy and polished presentation, WWE '12 is available
now for the suggested retailed prices of US $59.99 (Xbox 360 and
PlayStation 3 system) and US $49.99 (Wii).
"WWE '12 delivers an incredible experience for fans this year through
significant gameplay improvements, a robust, diverse feature set and the
most polished presentation to date in the franchise," said Danny Bilson,
Executive Vice President, Core Games, THQ. "Now is the time to get in
the virtual ring and experience WWE action like never before."
WWE '12 has already received high praise globally for its
offerings, including the following accolades:
-
"A milestone for the wrestling simulation genre." - IGN.com, 9 out of
10 Rating, Editors' Choice
-
"Awesome! A must-buy for fans." - GamePro (Germany), 90% Rating
-
"The customization mode is more powerful than ever." - Playmania
(Spain), 88% Rating
-
"The most progressive WWE game in years." - GamesMaster (UK), 85%
Rating
About WWE '12
WWE '12 enables players to engage in the WWE experience through
the new Predator Technology dynamic gameplay system,
delivering significantly improved grappling and the most fluid, dynamic
and authentic WWE simulation experience to date. Key improvements
include a new Breaking Point submission system, new Attributes, new
control layout and major improvements to momentum and stamina within
matches. WWE Universe Mode 2.0, which offers players a simulated taste
of WWE's weekly schedule, generates new and more impactful elements of
unpredictability based on player decisions, while dynamic visual changes
to presentation, such as new camera positions, lighting and improved
rendering, set the tone for delivering an exceptional simulation of what
players see in weekly WWE programming.
WWE '12 features the franchise's best-in-class creation suite,
enabling players to develop, customize and share online their own
Superstars, entrances, finishing moves, storylines, Highlight Reels and
for the first time in franchise history, their own arenas based on
original creations or in tribute to WWE history with classic logos,
color palettes, crowd barricades and more. As well, the popular Road to
WrestleMania Mode returns, enabling players to explore
compelling new storylines and major gameplay improvements.
WWE '12 will also boast an extensive roster of more than 70 WWE
Superstars, Divas and Legends, including:
-
WWE '12 cover Superstar Randy Orton
-
Current-day WWE Superstars such as John Cena, Triple H®,
CM Punk, The Miz® and Sheamus®
-
The franchise debut of WWE Superstars such as Alberto Del Rio ,
Sin Cara and Daniel Bryan
-
The return of WWE fan favorites The Rock and Brock Lesnar
-
A robust downloadable program featuring Mick Foley, Batista
and for the first time ever in franchise history, "Macho Man" Randy
Savage
For more information about WWE '12, please visit wwe.thq.com,
facebook.com/WWEgames
and twitter.com/WWEgames.
About WWE
WWE,
a publicly traded company (NYSE: WWE), is an integrated media
organization and recognized leader in global entertainment. The company
consists of a portfolio of businesses that create and deliver original
content 52 weeks a year to a global audience. WWE is committed to family
friendly entertainment on its television programming, pay-per-view,
digital media and publishing platforms. WWE programming is broadcast in
more than 145 countries and 30 languages and reaches more than 500
million homes worldwide. The company is headquartered in Stamford,
Conn., with offices in New York, Los Angeles, London, Mumbai, Shanghai,
Singapore and Tokyo. Additional information on WWE (NYSE: WWE) can be
found at wwe.com
and corporate.wwe.com.
For information on our global activities, go to http://www.wwe.com/worldwide/.
About THQ Inc.
THQ
Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher
of interactive entertainment software. The company develops its products
for all popular game systems, personal computers, wireless devices and
the Internet. Headquartered in Los Angeles County, California, THQ sells
product through its global network of offices located throughout North
America, Europe and Asia Pacific. More information about THQ and its
products may be found at www.thq.com.
THQ and the THQ logo are trademarks and/or registered trademarks of THQ
Inc.
Microsoft, Xbox, Xbox 360 and Xbox LIVE are either registered
trademarks or trademarks of the Microsoft group of companies.
"PlayStation" is a registered trademark of Sony Computer
Entertainment Inc.
Wii is a trademark of Nintendo.
All WWE programming, talent names, images, likenesses, slogans,
wrestling moves, trademarks, logos and copyrights are the exclusive
property of WWE and its subsidiaries. All other trademarks, logos and
copyrights are the property of their respective owners.
THQ Forward-Looking Statements:
The statements contained in this press release that are not historical
facts may be "forward-looking statements" within the meaning of the
Private Securities Litigation Reform Act of 1995. These forward-looking
statements are based on current expectations, estimates and projections
about the business of THQ Inc. and its subsidiaries (collectively
referred to as "THQ" ), including, but not limited to, expectations and
projections related to the release of WWE '12 are based upon
management's current beliefs and certain assumptions made by management.
Such forward-looking statements are subject to risks and uncertainties
that could cause actual results to differ materially from those
expressed or implied by such forward-looking statements, including, but
not limited to, business, competitive, economic, legal, political and
technological factors affecting our industry, operations, markets,
products or pricing. Readers should carefully review the risk factors
and the information that could materially affect THQ's financial
results, described in other documents that THQ files from time to time
with the Securities and Exchange Commission, including its Annual Report
on Form 10-K for the fiscal period ended March 31, 2011 and subsequent
Quarterly Reports on Form 10-Q, and particularly the discussion of
trends and risk factors set forth therein. Unless otherwise required by
law, THQ disclaims any obligation to update its view on any such risks
or uncertainties or to revise or publicly release the results of any
revision to these forward-looking statements. Readers are cautioned not
to place undue reliance on these forward-looking statements, which speak
only as of the date of this press release.
WWE Forward-Looking Statements:
This news release contains forward-looking statements pursuant to the
safe harbor provisions of the Securities Litigation Reform Act of 1995,
which are subject to various risks and uncertainties. These risks and
uncertainties include, without limitation, risks relating to maintaining
and renewing key agreements, including television distribution
agreements; the need for continually developing creative and
entertaining programming; the continued importance of key performers and
the services of Vincent McMahon; the conditions of the markets in which
we compete and acceptance of the Company's brands, media and merchandise
within those markets; our exposure to bad debt risk; uncertainties
relating to regulatory and litigation matters; risks resulting from the
highly competitive nature of our markets; uncertainties associated with
international markets; the importance of protecting our intellectual
property and complying with the intellectual property rights of others;
risks associated with producing and travelling to and from our large
live events, both domestically and internationally; the risk of
accidents or injuries during our physically demanding events; risks
relating to our film business and any new business initiative which we
may undertake; risks relating to the large number of shares of common
stock controlled by members of the McMahon family and the possibility of
the sale of their stock by the McMahons or the perception of the
possibility of such sales; the relatively small public float of our
stock; and other risks and factors set forth from time to time in
Company filings with the Securities and Exchange Commission. Actual
results could differ materially from those currently expected or
anticipated. In addition, our dividend is dependent on a number of
factors, including, among other things, our liquidity and historical and
projected cash flow, strategic plan (including alternative uses of
capital), our financial results and condition, contractual and legal
restrictions on the payment of dividends, general economic and
competitive conditions and such other factors as our Board of Directors
may consider relevant.

THQ/Global Communications
Jaime Jensen, 818-871-5111
jaime.jensen@thq.com
or
THQ/Corporate
Communications
Angela Emery, 818-871-8650
angela.emery@thq.com
or
WWE
Kevin
Hennessy, 203-352-8657
kevin.hennessy@wwecorp.com
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