Published: August 18, 2011
Smart Parents Use Smartphones to Bond With Their Kids
LONDON, August 19, 2011 /PRNewswire/ --
- PopCap Study in Partnership With Goldsmiths University Reveals
Videogames Increase Bonding Within the Family
- Four in Five Parents Describe Playing Video Games With Their Children
as "Quality Time"
Results of an academic study released today reveal the positive impact
that playing video games has on bonding between parents and children who
play together.
Of the parents that took part in the study, a third (32 per cent) play
computer games with their children every day. 80 per cent described this as
quality time and one in three reported greater bonding with their children
as a result of playing these games.
One in five parents (22 per cent) said that playing computer games has
helped their children develop a better understanding of technology.
The research, conducted by PopCap Games, in partnership with Dr Tomas
Chamorro-Premuzic of Goldsmiths University, specifically looked at the role
of 'casual games' - simple puzzle or strategy games, such as Plants vs.
Zombies(TM), Angry Birds or Bejeweled(R) - in helping parents and
grandparents bond with their children and grandchildren. The study revealed
that 3.8 million* parents play casual games with their children and that
many grandparents are using casual games as a way to get closer to their
tech-savvy grandchildren.
Debunking the myth that video gameplay comes at the cost of 'healthier'
pursuits, three quarters of parents state that their computer game-playing
children also exercise regularly and eat healthily. A third of parents
believe that their children are able to concentrate better thanks to playing
casual games, while 53 per cent believe that their children have improved
problem solving skills thanks to playing casual games.
The study also shows that the growth in casual games has resulted in
children as young as two becoming proficient in the use of smartphones and
other tablet devices, and over a quarter of parents (27 per cent) reported
that their children borrowed their smartphone every day to play casual
games.
Dr Tomas Chamorro-Premuzic, Reader in Psychology at Goldsmiths, said:
"These findings are important because they highlight the social benefits of
playing videogames. Previous research has tended to look only at the
individual effects of video games, but in the era of social networking games
appear to play a vital role in enhancing social relationships. The fact that
both parents and grandparents are using games to connect with their children
and grandchildren, and quite successfully, suggests that video games can
improve social skills and make a key contribution to both effective
parenting and child development."
Cathy Orr, Senior Director of International PR, PopCap, said: "As
technology becomes even more consumer-friendly, we at PopCap are delighted
to see videogames playing an increasing role within family leisure time.
Videogames are becoming as popular a mainstream lifestyle entertainment as
movies or music and finding a place in family life alongside traditional
parlour or board games - or in many cases, providing a new videogame format
for family favourite board games. PopCap has conducted a lot of research to
prove that casual games are not only extremely fun but can also aid stress
relief - undoubtedly a positive for family members across the board!"
Notes to editors
Research was conducted by PopCap and Goldsmiths University amongst 3,250
parents and grandparents with children/grandchildren under 16
*Figures based number of parents with dependent children from 2001 ONS
census
About PopCap
PopCap Games is the leading global developer, publisher and operator of
casual video games: fun, easy-to-learn, captivating games that appeal to all
ages across PC, mobile, social and other platforms. Based in Seattle,
Washington, PopCap was founded in 2000 and has a worldwide staff of more
than 400 people in Seattle, San Francisco, B.C., Dublin, Seoul, Shanghai and
Tokyo. PopCap's games have been downloaded over 1.5 billion times by
consumers worldwide, and its flagship franchise, Bejeweled(R), has sold more
than 50 million units.
***
The PopCap logo and all other trademarks used herein that are listed
atwww.popcap.com/trademarks [http://www.popcap.com/trademarks ] are owned by
PopCap Games, Inc. or its licensors and may be registered in some countries.
Facebook(R) is a registered trademark of Facebook Inc. Other company and
product names used herein may be trademarks of their respective owners and
are used for the benefit of those owners.
For further information please contact:
UK
Clare Ridley / Rik Salmon / David Macnamara
Eulogy!
Tel: +44(0)20-7927-9999
Email: popcap@eulogy.co.uk
Ireland:
Cyril Moloney
Slattery Communications
Tel: +353(0)1634-2509
Email: Cyril.Moloney@scomms.ie
PopCap Games International
Cathy Orr
corr@popcap.com
+3531-646-8107
SOURCE PopCap Games International
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