Published: August 08, 2011
Khronos Enriches Cross-Platform 3D Graphics with Release of OpenGL 4.2 Specification
VANCOUVER, British Columbia - (BUSINESS WIRE) - The Khronos Group today announced the immediate release of the OpenGL
4.2 specification, bringing the very latest graphics functionality to
the most advanced and widely adopted cross-platform 2D and 3D graphics
API (application programming interface). OpenGL 4.2 integrates developer
feedback and continues the rapid evolution of this royalty-free
specification while maintaining full backwards compatibility - enabling
applications to incrementally use new features, while portably accessing
state-of-the-art graphics processing unit (GPU) functionality across
diverse operating systems and platforms.
The OpenGL 4.2 specification has been defined by the OpenGL ARB
(Architecture Review Board) working group at Khronos, and includes the
GLSL 4.20 update to the OpenGL Shading Language. The OpenGL 4.2
specification contains new features that extend functionality available
to developers and enables increased application performance. The full
specification is available for immediate download at http://www.opengl.org/registry.
New functionality in the OpenGL 4.2 specification includes:
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enabling shaders with atomic counters and load/store/atomic
read-modify-write operations to a single level of a texture. These
capabilities can be combined, for example, to maintain a counter at
each pixel in a buffer object for single-rendering-pass
order-independent transparency;
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capturing GPU-tessellated geometry and drawing multiple instances of
the result of a transform feedback to enable complex objects to be
efficiently repositioned and replicated;
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modifying an arbitrary subset of a compressed texture, without having
to re-download the whole texture to the GPU for significant
performance improvements;
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packing multiple 8 and 16 bit values into a single 32-bit value for
efficient shader processing with significantly reduced memory storage
and bandwidth, especially useful when transferring data between shader
stages.
"OpenGL 4.2 has integrated feedback from developers that are shipping
significant OpenGL-based applications and games, making for a faster,
more capable API which will continue to evolve to meet market needs,"
said Barthold Lichtenbelt, working group chair of the OpenGL ARB and
director of Tegra graphics at NVIDIA. "As with previous OpenGL releases
NVIDIA is committed to ship productized implementations as rapidly as
possible after specification release. In fact, NVIDIA released
production OpenGL 4.2 drivers today, enabling developers to immediately
leverage this new functionality on NVIDIA GPUs." (Note: for more
information, please visit http://developer.nvidia.com/opengl).
"AMD plans to release our OpenGL 4.2 beta drivers with the publication
of the OpenGL 4.2 specification," said Ben Bar-Haim, corporate vice
president, AMD Software Development (NYSE: AMD). "AMD strongly supports
industry standards and congratulates the Khronos Group on their success
in the rapid evolution of OpenGL and its other open standards that
enable brilliant computing experiences."
Learn about OpenGL 4.2 and Khronos APIs at SIGGRAPH 2011 BOF Meetings
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WebGL
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Wed, August 10th
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10AM-noon
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Convention Centre, Room 122 (West Building)
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OpenCL
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Wed, August 10th
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1:30-3:30PM
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Pan Pacific Hotel, Crystal Ballroom B&C
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OpenGL
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Wed, Aug 10th
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4-6PM
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Pan Pacific Hotel, Crystal Ballroom B&C
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OpenGL ES/Mobile
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Thu, Aug 11th
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10AM-noon
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Convention Centre, Room 122 (West Building)
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COLLADA
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Thu, Aug 11th
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2-4PM
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Convention Centre, Room 122 (West Building)
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Visit Khronos at booth #663 and Khronos Press & Educators Open House at
booth #764 to see Khronos members display Khronos Group-developed
technology in action.
About The Khronos Group
The Khronos Group is an industry consortium creating open standards to
enable the authoring and acceleration of parallel computing, graphics
and dynamic media on a wide variety of platforms and devices. Khronos
standards include OpenGL, OpenGL® ES, WebGL ,
WebCL , OpenCL , OpenMAX , OpenVG , OpenSL ES , StreamInput and
COLLADA . All Khronos members are able to contribute to the development
of Khronos specifications, are empowered to vote at various stages
before public deployment, and are able to accelerate the delivery of
their cutting-edge media platforms and applications through early access
to specification drafts and conformance tests. More information is
available at www.khronos.org.
Khronos, StreamInput, WebGL, WebCL, COLLADA, OpenKODE, OpenVG, OpenSL ES
and OpenMAX are trademarks of the Khronos Group Inc. OpenCL is a
trademark of Apple Inc. and OpenGL is a registered trademark and the
OpenGL ES and OpenGL SC logos are trademarks of Silicon Graphics
International used under license by Khronos. All other product names,
trademarks, and/or company names are used solely for identification and
belong to their respective owners.

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