Published: February 04, 2011
Research and Markets: Online Social Gaming Case Study: A Viable CPG Marketing Opportunity?
DUBLIN - (BUSINESS WIRE) - Research and Markets (http://www.researchandmarkets.com/research/2834e9/online_social_gami)
has announced the addition of the "Online
Social Gaming Case Study: A Viable CPG Marketing Opportunity?"
report to their offering.
The rise of social-networking companies such as Facebook and Twitter
Inc. has spurred hiring and the creation of new sectors such as online
social gaming. Online social gaming is now a fast-growing area and a
revenue driver in its own right, as well as an important way of
motivating consumers to sign up for, and keep using, social networking
websites.
Features and benefits
-
A detailed evaluation of online social gaming has risen to prominence
in recent years and how this might translate into improved brand
engagement
-
Stimulate ideation and invigorate brands by learning from industry
leading examples with supporting consumer, product and market insight
data
-
Enhance your market positioning and concept development efforts. In
doing so, reduce new product launch risk and increase the chances of
success
Highlights
-
CPG companies have so far lagged behind other industries in engaging
with digital media, with only 2% of advertising budgets spent online
according to CapGemini. However, the industry's biggest players have
resolved to increase their digital spend substantially over the coming
years.
-
Social games are an important driver of social media usage, both in
terms of initial sign-up and time spent using social media. Unlike
traditional computer games, they attract audiences of both genders and
all ages. As the number of different game types in widespread play
increases, the scope to target specific audiences is increasing.
-
Recent examples of sponsorship in social media include Cascadian Farm
and McDonalds promotions on Farmville. While they lie outside the CPG
area, Volvo and H&Ms campaigns on MyTown are good examples of direct
product promotion, while KLMs Surprise campaign on Foursquare is an
innovative way of promoting the airlines wider image.
Your key questions answered
-
What is online social gaming and how can I make it work for my brand?
-
What is driving the growth of online social gaming? Who are the social
gamers
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What online social games and associated marketing campaigns can I
learn from both within and outside of the packaged goods arena?
Key Topics Covered:
DATAMONITOR VIEW
ANALYSIS
-
Social gaming is a growing category, and has potential to grow still
further
-
Online social marketing is an increasingly important tool for CPG
companies
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Social gaming helps drive consumers and their friends directly to a
brand
-
Conclusion and implications
APPENDIX
For more information visit http://www.researchandmarkets.com/research/2834e9/online_social_gami
Source: Datamonitor

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