Published: July 29, 2010
SIGGRAPH 2010 Highlights from Los Angeles
LOS ANGELES - (BUSINESS WIRE) - SIGGRAPH 2010, the world's premier conference on computer graphics and
interactive techniques, welcomed 22,549 artists, research scientists,
gaming experts and developers, filmmakers, students, and academics from
79 countries around the globe to Los Angeles this week. In addition,
more than 160 industry organizations exhibited at SIGGRAPH 2010.
"We were thrilled to be back in LA this year in the vibrant downtown
area, experiencing and enjoying the wonder of all the latest research
and innovations," said Terrence Masson, SIGGRAPH 2010 Conference Chair.
"SIGGRAPH once again served as the place where art, film, science,
research, and technology converged for an entire week. We look to build
onto this momentum in 2011 when we host SIGGRAPH in Vancouver - a
growing hotbed for the computer graphics and entertainment industry."
In all, more than 900 speakers participated in the conference through a
variety talks, sessions, panels, papers, presentations, and screenings.
Highlights from SIGGRAPH 2010 included:
-
Keynote presentations from industry experts:
-
Don Marinelli, Executive Producer, Carnegie Mellon
Entertainment Technology Center
-
Jim Morris, General Manager and Executive Vice President of
Production, Pixar Animation Studios
-
The renowned SIGGRAPH Computer Animation Festival, highlighting juried
and curated animation from around the globe. Winners in several
categories included:
-
Best in Show Award Winner: "Loom" , Jan Bitzer, Ilija
Brunck, and Csaba Letay, Polynoid, Filmakademie Baden-Wurttemberg,
Germany
-
Jury Award Winner: "Poppy" , James Cunningham, Delf
Productions, New Zealand
-
Best Student Project Prize Winner: "The Wonder Hospital" ,
Beomsik Shimbe Shim, California Institute of the Arts, USA
-
This year, a new program called SIGGRAPH Dailies! focused on the
craft, artistry, and behind-the-scenes/never-told stories from the
production community. The program featured work from films such as
"Toy Story 3" , "Tangled" , "Percy Jackson & the Olympians" , "A
Christmas Carol" , "The Princess and the Frog" , "Ratatouille" , "Up" ,
and more.
-
A continued focus on videogames highlighted real-time rendering
content with Live Real-Time Demos of cutting-edge real-time rendering
applications, including games such as Blur, God of War III, and LOVE.
Game studios that presented at SIGGRAPH 2010 included: Activision
Studio Central, Bungie, LucasArts, Naughty Dog, Square Enix R&D,
Ubisoft Montreal, Valve, and more. SIGGRAPH was the perfect place for
film and game professionals to connect, with content specifically
designed to appeal to both industries.
-
The Disney Learning Challenge was an open competition sponsored by
Disney Research with the goal of finding new and creative ways to use
technology to make learning fun for children. From a group of 15
finalists, "Refraction: Teaching Fractions Through Gameplay" by Erik
Andersen and Zoran PopoviÄ, won a majority of the $10,000 prize fund
and tours of Disney R&D and Walt Disney Studio.
-
Technical Papers, the premier global forum for presenting
ground-breaking research from today's leading experts, covered the
core topics of computer graphics, such as modeling, animation,
rendering, imaging, and human-computer interaction, and also explore
related fields of audio, robotics, visualization, and perception by
presenters from all around the globe - from the Bangladesh to
Switzerland.
-
Art Paper presentations on topics exploring the multi-sensory nature
of human experience in a technologically enhanced environment.
SIGGRAPH 2010 collaborated with Leonardo, the Journal of the
International Society of the Arts, Sciences and Technology to
publish the SIGGRAPH 2010 Art Papers in a special issue.
Download photos from SIGGRAPH 2010 at http://www.siggraph.org/photos
Make it Home: Join Us in Vancouver in 2011
SIGGRAPH 2011, the 38th International Conference on Computer Graphics
and Interactive Techniques, will be held at the Vancouver Convention
Centre in Vancouver, Canada, 7-11 August 2011.
About SIGGRAPH 2010
SIGGRAPH 2010 brought 22,549 computer graphics and interactive
technology professionals from six continents to Los Angeles, California,
USA for the industry's most respected technical and creative programs
focusing on research, science, art, animation, music, gaming,
interactivity, education and the Web from Sunday, 25 July through
Thursday, 29 July 2010 at the Los Angeles Convention Center. SIGGRAPH
2010 included a three-day exhibition of products and services from the
computer graphics and interactive marketplace from 27-29 July 2010. More
details are available at www.siggraph.org/s2010
About ACM SIGGRAPH
The ACM Special Interest Group on Computer Graphics and Interactive
Techniques www.siggraph.org
is an interdisciplinary community interested in research, technology and
applications in computer graphics and interactive techniques. Members
include researchers, developers and users from the technical, academic,
business and art communities. ACM SIGGRAPH enriches the computer
graphics and interactive techniques community year-round through its
conferences, global network of professional and student chapters,
publications and educational activities.
About ACM
ACM, the Association for Computing Machinery www.acm.org
is the world's largest educational and scientific computing society,
uniting educators, researchers and professionals to inspire dialogue,
share resources and address the field's challenges. ACM strengthens the
computing profession's collective voice through strong leadership,
promotion of the highest standards, and recognition of technical
excellence. ACM supports the professional growth of its members by
providing opportunities for lifelong learning, career development and
professional networking.
Photos/Multimedia Gallery Available: http://www.businesswire.com/cgi-bin/mmg.cgi?eid=6379518&lang=en

SIGGRAPH 2010
Brian Ban
+1.773.454.7423
media@siggraph.org
Copyright © 2012, Business Wire, Inc., All rights reserved.
Copyright © 2012, NewsBlaze,
Daily News