Published: March 02, 2010
Groundbreaking New MotionScan Technology Set to Redefine 3D CGI Performances
LOS ANGELES & SYDNEY - (BUSINESS WIRE) - Depth Analysis, a Sydney-based technology company, announces today the
development of MotionScan - a revolutionary new system poised to forever
change the face of high definition 3D motion-capture and actor
performances in the Video Game and Motion Picture industries.
MotionScan is the groundbreaking 3D motion-capture system powering
Rockstar Games' uniquely styled detective game 'L.A. NOIRE', developed
by Team Bondi. MotionScan not only streamlines post-production
processing time and therefore budgets as compared to traditional
methods, but also promises a radical impact on the quality of
performances they expect to be able to deliver in their game and movie
franchises.
"Traditional motion capture could never bring to life the subtle nuances
of the chaotic criminal underworld of 'L.A. Noire' in the same way as
MotionScan," said Brendan McNamara, Founder & Director of Team Bondi.
"MotionScan allows me to immerse audiences in the most minute details of
L.A. Noire's interactive experience, where the emotional performances of
the actors allow the story to unfold in a brand new way. Through this
revolutionary technology, we're able to deliver audiences a truly unique
and revolutionary game."
Oliver Bao, Head of Research at Depth Analysis said, "2010 continues the
trend of high production values in both triple-A video games and
blockbuster movie releases. Audiences now expect detailed CGI actors and
realistic performances that pop onscreen with any game or VFX movie they
see, and we developed MotionScan technology with this in mind. We have
focused on making high fidelity performance capture of actors for games
and films affordable, accessible and easy. The end results are
cinematic, interactive, and engaging performances like you've never seen
before."
Unlike anything currently in the market, MotionScan uses 32 High
Definition cameras to capture true-to-life three-dimensional
performances at up to 30 frames per second. Capable of capturing up to
50 minutes of final footage and processing up to 20 minutes of facial
animation automatically per day, the technology revolutionizes
traditional motion-capture and post-production animation. MotionScan
records every emotional detail, mannerism, and facial nuance accurately
frame by frame as 3D models. No markers or phosphorescent paint needs to
be applied to the actors at the time of recording, and no manpower is
required to clean up data and animate the finer details by hand after
the shoot. For directors and cinematographers, an additional advantage
of MotionScan is the ability to view an actor's performance from any
angle and re-light in any way from one take without the need for
multiple camera and lighting setups that quickly drain production time
and budgets. Depth Analysis hopes to redefine audience expectations of
what is possible in a video game, at the cinema and at home by opening
up new possibilities to established and future film and game studios.

For Press Inquiries, please contact:
Jennie Kong, 310-202-0026
jennie.kong@depthanalysis.com
or
For
Appointment Inquiries, please contact:
Tom Ham
tom.ham@depthanalysis.com
http://depthanalysis.com
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