Published: February 25, 2010
Alan Wake Uses CaptiveMotion's Proprietary Facial Capture Technology for State of the Art Cinematics
PHOENIX - (BUSINESS WIRE) - CaptiveMotion LLC (www.captivemotion.com),
a high
fidelity facial performance capture studio, and metricminds GmbH
(www.metricminds.com),
a full service motion capture and animation studio, proudly announce the
completion of work on Alan Wake. Alan Wake is a
psychological action thriller set in the American Northwest and
exclusively for the Xbox 360. Developed by Remedy Entertainment,
the developers of the Max Payne series, Alan Wake is a game set
to raise the bar for visuals and is scheduled for release on May 18th,
2010.
Philip Weiss, managing partner for metricminds, talked about the
project. "CaptiveMotion and metricminds came together at
the end of a 5-year project to create facial animations for the
cutscenes in Alan Wake. The challenge was to not only use a team
of actors to create compelling performances for 21 characters but
present the data in a fashion that Remedy could easily integrate
it into their pipeline which already included full body motion capture
from 6 months earlier."
Work on this project commenced with a 5-day shoot in late November,
shooting with talented actors in the Tempe-based CaptiveMotion
studio. Over the course of 7 weeks, CaptiveMotion and metricminds
generated 51 minutes of facial animation in 445 unique sequences. This
animation, captured with CaptiveMotion's proprietary Embody
technology, tracked as many as 1,600 individual markers per actor. After
capturing the actors, the performances were mapped to a total of 21
separate characters. Proprietary tools then allowed the team to
seamlessly synch the facial performance to the pre-recorded voice over
work as well as drive realistic tongue animations. Additional services
that were provided include rigging, skinning, and geometry modification.
"Working with Remedy and metricminds on such a highly
anticipated title was an exceptional opportunity for us," said Adam
Kraver, CEO of CaptiveMotion. "We've been big fans of the Max
Payne franchise, and I have personally been looking forward to Alan
Wake since it was first announced. But as an avid gamer, there is a
big downside to working on a project like this, spoilers."
Look for new trailers including work from CaptiveMotion and metricminds
to be released by Remedy Entertainment in early March 2010.
Current material can be found at www.captivemotion.com.

metricminds
Philip Weiss, +49 69 759 3380
philip@metricminds.com
or
CaptiveMotion
Mark
Carson, 480-899-6222
mark@captivemotion.com
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