Published: September 16, 2008
PopCap Launches Peggle(TM) Nights for PC
SEATTLE, Sept. 16 /PRNewswire/ -- PopCap Games, the leading developer and
publisher of casual games, today announced the immediate availability of
Peggle(TM) Nights, the much-anticipated follow-up to the original Peggle game,
which garnered more than a dozen media and industry accolades including
"casual game of the year" following its introduction in early 2007. Peggle
Nights sports 60 all-new Adventure Mode levels and 60 new Challenge Mode
hurdles, along with a new "Peggle Master" power-up, new kinds of style shots,
achievements, and other special bonuses. In addition, Peggle Nights takes
players into the "dream worlds" of each of the eleven Peggle Masters,
providing five beautifully rendered and themed levels for each character's
secret dreams and aspirations. Peggle Nights carries a retail price of US
$19.95; a free trial of the deluxe version is available for download at
http://www.popcap.com. Other leading game portals, including RealArcade, MSN
Games, STEAM, Wild Games and Yahoo! Games, will begin offering the game next
month.
"We at PopCap love the Peggle 'master' characters as much as anyone, so we
decided to delve into their personalities a bit further and take a peek inside
each one's dream states," explained Sukhbir Sidhu, studio director in charge
of Peggle and Peggle Nights at PopCap. "We also took the opportunity to
incorporate user feedback from the original game by adding more challenges and
style shots and ultimately making the game even more achievement- and
skill-oriented."
The original Peggle was named to numerous "best of 2007" awards lists,
including being named one of the "Top Ten Video Games of 2007" by PC Gamer
magazine. Peggle has been downloaded from the web more than 20 million times
since its introduction in February 2007, and has spawned dozens of Facebook
groups and clubs and hundreds of YouTube videos.
In the game, players fire a metallic silver ball from the top of the
screen, relying on gravity to propel the ball downwards while it ricochets off
orange and blue "pegs". The goal is to clear all the orange pegs from the
screen before running out of balls. A moving "bucket" at the bottom of the
screen offers free balls, while green power-up pegs give the player special
abilities via the Peggle Masters who guide players through the game. These
power-ups include explosive area-clearing blasts, lobster claws that serve as
pinball-type flippers and "fireballs" that cut through all pegs in their path.
New features in Peggle Nights include:
-- New Peggle Master/power-up: "Marina," the electric squid, brings the
number of Peggle Masters / power-ups to 11; her "Shockwave" effect arcs
between the first peg hit and the bucket at the bottom, clearing all
intervening pegs with a jolt of electricity
-- New Trophy/Achievement: In addition to the original game's "all clear"
achievement, Peggle Nights sets an "ace" score for each level; "acing" each
level earns a special trophy
-- More Trophies: The new game offers four different trophies for the
various achievements: completing Adventure Mode, completing Challenge Mode,
clearing all levels of all pegs, and "acing" all levels. Oh, and a new trophy
room to keep 'em in!
-- 60 Newly Designed Levels: Each Peggle Master has five themed "dream
state" levels in the game's main Adventure mode, plus a final five Master
levels in which the player chooses the Master/power-up
-- 60 New Challenges: Five dozen new Challenge Mode levels, with many
fiendishly tricky objectives for players to reach; new types of challenges
include "low ball" challenges in which the player tries to get the lowest
possible score, Style Shot based challenges and challenges involving specific
or combined power-ups
-- New Style Shots: More ways to score bonus points based on the player's
aim and timing acumen: "Off the Wall," "Double Long Shot" and more
-- All-New Soundtrack: Maintaining the cultured sensibilities of the
original Peggle, the new game offers a mix of original tunes and well-known
classical music -- including a fully-orchestrated introduction by the Slovak
National Symphony Orchestra
-- Admire Your Skillz: You can now drag and drop replays of your top
shots into the open game window to view them
-- Power-Up Improvements: Existing power-ups including Tula's "flower
power," Kat Tut's "pyramid" and Lord Cinderbottom's "fireball" have been
tweaked to optimize their effectiveness
-- Level Packs (Coming Soon): Peggle Nights is designed to accept
additional levels and PopCap plans to begin issuing custom-made, in some cases
themed, Level Packs
About PopCap
PopCap Games (http://www.popcap.com) is the leading multi-platform
provider of "casual games" -- fun, easy-to-learn, captivating computer games
that appeal to everyone from age 6 to 106. Based inSeattle, Washington,
PopCap was founded in 2000 and has a worldwide staff of over 200 people in
Seattle,San Francisco,Chicago,Vancouver, B.C.,Dublin, Ireland and
Shanghai. Its games have been downloaded more than 1 billion times by
consumers worldwide, and its flagship title, Bejeweled(R), has sold more than
25 million units across all platforms. Constantly acclaimed by consumers and
critics, PopCap's games are played on the Web, desktop computers, myriad
mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod, iPhone and
more), popular game consoles (such as Xbox), and in-flight entertainment
systems. PopCap is the only casual games developer with leading market share
across all major sales channels, including Web portals, retail stores,
consoles, mobile phones and MP3 players.
The PopCap logo and all other trademarks used herein that are listed at
http://www.popcap.com/trademarks are owned by PopCap Games, Inc. or its
licensors and may be registered in some countries. Other company and product
names used herein may be trademarks of their respective owners and are used
for the benefit of those owners.
SOURCE PopCap Games
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