Published: September 08, 2008
Thumbplay Launches Open Marketplace for Mobile Content
NEW YORK, Sept. 8 /PRNewswire/ -- Thumbplay(R) (www.thumbplay.com), the #1
mobile entertainment destination in the U.S.*, has launched the Beta version
of Thumbplay Open (open.thumbplay.com). Through Thumbplay Open, independent
content owners can effortlessly upload, manage and sell digital content to an
audience of more than 230 million mobile customers in the U.S. The service is
live now and was announced today.
Thumbplay Open serves two distinct communities. First, independent music
and visual artists now have the ability to generate income by packaging and
selling their own digital media to millions of mobile customers. Second, site
publishers and application developers can sell mobile downloads from any Web
site, application or widget. In both cases, users generate income from every
new subscriber that comes into the Thumbplay service, $5 - $8 per new
subscriber. The service will expand to include games, mobile applications,
videos and full-track downloads.
ARTISTS: The process for independent artists to begin making money from
their content is just three steps and takes only minutes. After uploading
their content, artists can see their unique artist page appear on the
Thumbplay Web and WAP sites within minutes. Their content is then available
for sale to the millions of visitors to Thumbplay's sites and through
Thumbplay's 300+ partner sites. The company's major partners include Clear
Channel Radio, AOL and MSN Mobile, as well as iLike.com. All content delivery
occurs over-the-air to more than 2,000 unique handset profiles across all
major U.S. carriers.
Artists are also given access to a number of promotional tools, such as
customized widget creation. They can hand-select content, personal images and
even preferred colors and buttons for their widgets, reaching millions of new
fans through social networking sites such as Facebook and MySpace, blogs and
Web sites. For offline promotion, artists have the ability to promote their
content through the Thumbplay GET program. GET allows fans to text "GET," plus
the artist' name (e.g., "GET TAY ZONDAY"), to 84862 (THUMB) and download the
content directly to their phone.
Best of all, fans receive all the benefits of Thumbplay's impeccable
customer service while enjoying a purchasing experience they know and trust.
There are no limits to the amount of content an artist can contribute.
Artists who participated in early Alpha testing of Thumbplay Open have
experienced notable success. One example includes the internet phenom Tay
Zonday. Within a few months, Zonday's earnings from the program topped
$10,000.
DEVELOPERS AND SITE PUBLISHERS: Web site developers and publishers now
have the opportunity to add mobile downloads to any site, application or
widget. They can access APIs and feeds for rich integration, while increasing
their page views and return visits. Unique tracking parameters for URLs and
API keys can be accessed in less than five minutes and generate additional
revenue on a same-day basis.
"Thumbplay's rich tradition of innovation continues with this very
significant Beta launch," said Are Traasdahl, CEO and founder of Thumbplay.
"With Thumbplay Open, we're now seeing a true realization of the promise of
the Web and mobile for distribution of digital content. Even in Beta, it is so
easy to use that I am confident it will be the standard-bearer for developers
and content creators everywhere. We've taken care of everything on the
technology side and created a platform that allows users to do what they do
best -- create and market."
Thumbplay respects and honors the rights of copyright owners. Accordingly,
Thumbplay utilizes best-in-class methods available to prevent copyright
infringement, such as the state-of-the-art Audible Magic(R). Additionally,
Thumbplay is fully compliant with all Digital Millennium Copyright Act
takedown procedures.
Featuring music, videos, games and more, Thumbplay's extensive and ever-
growing entertainment library currently consists of more than 100,000 pieces
of licensed content. Their award-winning direct-to-consumer service is
accessible on more than 2,000 devices among every major carrier in the U.S.
The company has maintained and grown its leadership position in the
industry by providing its consumers with the best possible customer
experience, including live, "24/7/365" customer service and a commitment to
delivering the largest catalog of entertainment possible. Thumbplay's "locker"
service also allows users to automatically back-up and store purchased items.
Each month, Thumbplay.com gets more than five million unique visitors and
its mobile (WAP) site (m.thumbplay.com) receives more than 12 million page
views, making it one of the most popular mobile Web sites.
About Thumbplay
Thumbplay, Inc. is defining the mobile entertainment experience for U.S.
consumers. As the largest and fastest growing mobile entertainment content
destination, Thumbplay gives consumers access to the broadest and deepest
catalog in the industry, spanning audio, video and gaming content from the
leading music labels and artists, game publishers and media companies. Its
innovative delivery and marketing platform makes it easy for users to
discover, manage, store and share mobile content online and on their wireless
devices.
Headquartered inNew York City, Thumbplay was founded in September 2004 by
Are Traasdahl and Evan Schwartz. It is backed by Bain Capital Ventures,
SoftBank Capital, i-Hatch Ventures, Redwood Partners, New Enterprise
Associates, Meritech, Brookside Capital Partners and Cross Creek Capital. More
information can be found at www.thumbplay.com or at m.thumbplay.com from a
mobile phone.
* Source: Nielsen Mobile's "Mobile Content Storefront Revenue" Report, Q3
and Q4 2007 and Q1 and Q2 2008(based on non-carrier revenue generation
at the top U.S. wireless carriers)
For More Information:
Susan Lietz
Thumbplay
646.808.1556
susan.lietz@thumbplay.com
SOURCE Thumbplay
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