Published:
Guitar Hero(R) World Tour to Feature Exclusive Partnerships With Prominent Music Instrument and Equipment Manufacturers
SANTA MONICA, Calif., Aug. 28 /PRNewswire-FirstCall/ -- After raising the
bar of authenticity with every release in the Guitar Hero(R) franchise,
Activision Publishing, Inc.'s (Nasdaq: ATVI) Guitar Hero(R) World Tour is
cranking it to 11 by featuring several of the most influential instrument and
equipment brands in the music industry. Gamers can score in-game sponsorships
and gear from AMPEG, Audio-Technica, EMG Pickups, Ernie Ball, Evans Drumheads,
Guitar Center, Krank Amplification, Mackie,Marshall, Orange County Drum &
Percussion, Pork Pie Percussion, Regal Tip, Sabian cymbals, Vox and Zildjian
drumsticks.
In addition to featuring products, the game lets virtual bands play on the
same stage as many of their favorite musicians with digital re-creations of
Amoeba Music and Live Nation's House of Blues(R) Sunset Strip.
"Gamers have come to expect a certain level of realism in video games and
by collaborating with key brands in the industry we're able to deliver with
Guitar Hero World Tour," said Dave Anderson, Head of Business Development for
Activision. "With the most advanced wireless instrument controllers, the
in-game likeness of multiple multi-platinum recording artists and authentic
on-stage gear, the game offers the ultimate rock and roll experience."
When the house lights go down this fall, a new generation of guitarists,
drummers and fearless frontmen will come together and rock with Guitar Hero
World Tour. The latest installment in the #1 best-selling video game
franchise of 2007, Guitar Hero World Tour transforms music gaming by expanding
Guitar Hero's signature guitar gameplay into a cooperative band experience
that combines the most advanced wireless controllers with new revolutionary
online* and offline gameplay modes including Band Career and 8-player "Battle
of the Bands," which allows two full bands to compete head-to-head online for
the first time ever. The game features a slick newly redesigned guitar
controller, drum kit controller and a microphone, as well as an innovative
Music Studio music creator that lets players compose, record, edit and share
their own rock 'n' roll anthems. Music creators will also be able to share
their recordings with their friends online through GHTunes(SM) where other
gamers can download and play an endless supply of unique creations.
Guitar Hero World Tour is being developed by Neversoft Entertainment for
the Xbox 360(R) video game and entertainment system from Microsoft and
PLAYSTATION(R)3 computer entertainment system. The Wii(TM) version is being
developed by Vicarious Visions. The PlayStation(R)2 computer entertainment
system version is being developed by Budcat. The game is rated "T" for Teen by
the ESRB. For more information on Guitar Hero World Tour, please visit
http://www.guitarhero.com.
About Activision Publishing, Inc.
Headquartered inSanta Monica, California, Activision Publishing, Inc. is
a leading worldwide developer, publisher and distributor of interactive
entertainment and leisure products.
Activision Publishing maintains operations in the U.S.,Canada, theUnited
Kingdom,France,Germany,Ireland,Italy,Sweden,Spain,the Netherlands,
Australia,Japan andSouth Korea. More information about Activision
Publishing and its products can be found on the company's website,
http://www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this
press release that involves Activision Publishing's expectations, plans,
intentions or strategies regarding the future are forward-looking statements
that are not facts and involve a number of risks and uncertainties.
Activision Publishing generally uses words such as "outlook", "will," "could,"
"would," "might," "remains," "to be," "plans," "believes", "may", "expects,"
"intends," "anticipates," "estimate," future," "plan," "positioned,"
"potential," "project," "remain," "scheduled," "set to," "subject to,"
"upcoming" and similar expressions to help identify forward-looking
statements. Factors that could cause Activision Publishing's actual future
results to differ materially from those expressed in the forward-looking
statements set forth in this release include, but are not limited to, sales of
Activision Publishing's titles, shifts in consumer spending trends, the
seasonal and cyclical nature of the interactive game market, Activision
Publishing's ability to predict consumer preferences among competing hardware
platforms (including next-generation hardware), declines in software pricing,
product returns and price protection, product delays, retail acceptance of
Activision Publishing's products, adoption rate and availability of new
hardware and related software, industry competition, rapid changes in
technology and industry standards, protection of proprietary rights,
litigation against Activision Publishing, maintenance of relationships with
key personnel, customers, vendors and third-party developers, domestic and
international economic, financial and political conditions and policies,
foreign exchange rates, integration of recent acquisitions and the
identification of suitable future acquisition opportunities, Activision
Blizzard's success in integrating the operations of Activision Publishing and
Vivendi Games in a timely manner, or at all, and the combined company's
ability to realize the anticipated benefits and synergies of the transaction
to the extent, or in the timeframe, anticipated. Other such factors include
additional risk factors identified in Activision Blizzard's most recent annual
report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The
forward-looking statements in this release are based upon information
available to Activision Publishing and Activision Blizzard as of the date of
this release, and neither Activision Publishing nor Activision Blizzard
assumes any obligation to update any such forward-looking statements.
Forward-looking statements believed to be true when made may ultimately prove
to be incorrect. These statements are not guarantees of the future
performance of Activision Publishing or Activision Blizzard and are subject to
risks, uncertainties and other factors, some of which are beyond its control
and may cause actual results to differ materially from current expectations.
* Online gameplay is only available for the Xbox 360(R) video game and
entertainment system from Microsoft, PLAYSTATION(R)3 computer entertainment
system and Wii(TM) and may require an additional subscription.
(C) 2008 Activision Publishing, Inc. Guitar Hero, Activision and
RedOctane are registered trademarks of Activision Publishing, Inc. All rights
reserved.
"PlayStation", "PLAYSTATION" and "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc. Used with Permission.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of
the Microsoft group of companies.
Wii and the Wii logo are trademarks of Nintendo.
All other trademarks and trade names are the properties of their
respective owners. All rights reserved.
SOURCE Activision Publishing, Inc.
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