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Gamecaster(R) Licenses Virtual Camera Control Technology to 3D Animation Studio Elliott Animation


SAN DIEGO, July 1 /PRNewswire/ -- Gamecaster, Inc. announced today that it has licensed its patented virtual camera control technology to Elliott Animation, a full-range animation studio located inToronto, Canada. Elliott Animation has integrated Gamecaster's technology into the studio's production pipeline, and is using the technology to film Amberwood Entertainment's RollBots, a 26 episode 3D animated action-comedy TV series for kids, commissioned byCanada's YTV, a division of Corus Entertainment, Inc. RollBots are perfectly round robots that roll at extreme speeds on roller-coaster type tracks through Flip City, a community that contains 11 different tribes of rollbots. Amberwood Entertainment has entered into an agreement with Mattel(R) in connection with toys and various other products based on RollBots.

The Gamecaster virtual camera control technology consists of a motion sensor, HD color viewfinder and two thumbstick controls, which mount to a tripod fluidhead and panbars. The technology can also be mounted to a Steadicam(R) or a shoulder mount for hand-held operation. Using Gamecaster's virtual camera control technology, Elliott Animation's digital layout artists have overcome current limitations and workflow issues, and are producing cinematic live action-style shots for RollBots quickly and effectively, in real-time, with the fluidity and precision that real-life camera equipment operated by a human camera person offers.

"Gamecaster's virtual camera control technology has performed virtually flawlessly for us," said George Elliott, president and chief creative officer of Elliott Animation. "I believe that once the word gets around, this will become a sought after piece of technology in the world of long format and episodic 3D animation. For specialty type shots, I have never seen a device that is as intuitive or as effective as Gamecaster's virtual camera control technology, and I am very glad to contribute to the progression of this exceptional pioneering technology."

Content producers can license Gamecaster's virtual camera control technology for a share of downstream revenue. Educational institutions can license the technology on a recurring fee basis. If you would like more information about Gamecaster's virtual camera control technology, or to schedule a live demonstration, please contact David MacIntosh at (619) 234-4263 or dmacintosh@gamecaster.com

About Gamecaster

Gamecaster, Inc., headquartered inSan Diego, California, is a designer, manufacturer and supplier of virtual camera control technology for the film, television and video game industries, and an organizer and producer of video game tournaments and related television programs for broadcast worldwide in multiple media. http://www.gamecaster.com

About Elliott Animation

Elliott Animation provides a full range of 3D-CGI animation, 2D animation and 2D Flash animation production services for major North American clients from its home base in downtownToronto, Canada. Elliott Animation has worked on such productions as Total Drama Island, 6Teen and Sitting Ducks. http://www.elliottanimation.com

About Amberwood Entertainment

Based inOttawa, Canada, Amberwood Entertainment is a producer, financier and distributor of high quality animated and live-action television series for the children's and family demographic. Amberwood's most recent success, The Secret World of Benjamin Bear has been licensed in over 110 territories worldwide and a 4th season has just been commissioned by Playhouse Disney. http://www.amberwoodanimation.com

SOURCE Gamecaster, Inc.

Tags: ,CPR,MLM,ENT,GAM,FLM,LIC,CA-Gamecaster-Elliott
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