Published:
Giant Interactive Makes Strategic Investment in a Leading Chinese Online Social Networking Service Provider
SHANGHAI, China, July 1 /Xinhua-PRNewswire-FirstCall/ -- Giant Interactive
Group Inc. (NYSE: GA) ("Giant" or the "Company"), one ofChina's leading
online game developers and operators, announced today that it has entered into
a definitive agreement to acquire redeemable preferred shares, representing a
25% interest in Five One Network Development Co., Ltd ("51.com"), a leading
Chinese online social networking service provider, for approximately US$51
million. The completion of this investment is subject to customary closing
conditions.
Founded in 2005, 51.com is the largest independent social network service
provider inChina in terms of its total number of registered users, as based
on its internal research. As of June 15, 2008, the total number of registered
users on 51.com was approximately 120 million, monthly unique visitors were
approximately 31.5 million, monthly unique visitors logged in 18 times per
month on average, average daily page views were approximately 350 million, and
average monthly page views were over 10 billion. Giant joins seasoned
investors such as early lead investor Sequoia Capital China, and following
round investors SIG, Intel Capital, and Redpoint Ventures in its investment in
51.com.
Mr. Yuzhu Shi, Giant Interactive Chairman and Chief Executive Officer
commented, "With this strategic investment in the largest independent social
network service provider inChina, we are positioning Giant at the forefront
of the trend towards increasing convergence between online games and social
networking communities. Enhancing the community-building and social
networking aspects of our online games has been one of our key strategic
initiatives, most recently highlighted by the launch of our expansion pack
Neighboring Friends for ZT Online. The combination of Giant's online game
platform and expertise at free-to-play game monetization with 51.com's social
networking business provides a unique opportunity to broaden our player base,
expand our community-building opportunities, reinforce user stickiness, and
extend the lifecycles of our games. The 51.com management is a well-known
team of industry pioneers with strong operating capabilities and a deep
understanding of their customers. We believe this investment has the
potential to create significant long-term value for both Giant and 51.com
shareholders, and will help us to remain at the vanguard of the online game
industry in the coming years."
Mr. Eric He, Chief Financial Officer of Giant, added, "We are confident
that leveraging 51.com's large community base will allow Giant to set new
industry standards in terms of providing quality user experiences, enhance our
brand reputation and fuel our growth. We expect this transaction will have
minimal financial impact on Giant's income statement as we plan to treat this
investment on cost basis only. With the large combined user base, we believe
there will be significant long-term opportunities for revenue generation."
Mr. Shengdong Pang, Chairman and Chief Executive Officer of 51.com,
commented, "51.com's industry-leading social networking business, with a track
record of 10 consecutive quarters of growth and a registered user base of more
than 120 million, is an exceptional fit for Giant's highly profitable online
games business. From our interactions with the Giant team, it is clear that
we share a common vision in regards to online social community development and
enhancement. We can utilize Giant's development and operating expertise in
online games to explore new synergies in our social networking services, while
leveraging Giant's sales and marketing advantage to further penetrate the
market. We believe this new partnership will help us continue to build better
communities, diversify our revenue model via Giant's innovative game products
and bolster our leadership in a high-growth industry."
Mr. Neil Shen, Founding Managing Partner of Sequoia Capital China and
51.com Board member, added, "This is an outstanding transaction for 51.com and
its shareholders, as well as a pivotal event in the continuing transformation
of the online game and social networking industry inChina. The combined
capabilities of these two market leaders will create a unique franchise
capable of reaching a broad-based audience in this rapidly growing industry."
About Giant Interactive Group Inc.
Giant Interactive Group Inc. (NYSE: GA) is one ofChina's leading online
game developers and operators in terms of revenues, focusing on massively
multiplayer online role playing games. Giant's first game, ZT Online, was
voted the most popular online game inChina in 2006 according to the
International Data Corporation. The Company's second game, Giant Online,
entered into open beta testing on March 28, 2008. Giant has two additional
online games that it intends to commercially launch, including King of Kings
III and Empire of Sports. Giant has built a nationwide distribution network
to sell the prepaid game cards and game points required to play its games,
which as of March 31, 2008 consisted of over 270 distributors, and reached
over 116,500 retail outlets, including internet cafes, software stores,
supermarkets, bookstores, newspaper stands, and convenience stores located
throughoutChina. For more information, please visit Giant Interactive Group
on the web at http://www.ga-me.com .
About 51.com
Five One Network Development Co., Ltd connects people with their family,
friends and others who work, study and live around them. Founded in 2005,
51.com is the largest independent social network service provider inChina in
terms of its total number of registered users, as based on its internal
research. As of June 15, 2008, the total number of registered users on 51.com
was approximately 120 million, monthly unique visitors were approximately 31.5
million, monthly unique visitors log in 18 times per month on average, average
daily page views were approximately 350 million, and average monthly page
views were over 10 billion. For more information, please visit
http://company.51.com .
Safe Harbor Statement
Statements in this release contain "forward-looking" statements. These
statements are made under the "safe harbor" provisions of the U.S Private
Securities Litigation Reform Act of 1995. These forward-looking statements
can be identified by terminology such as "will," "expects," "anticipates,"
"future," "intends," "plans," "believes," "estimates," "confident" and similar
statements. Statements that are not historical facts, including statements
about Giant's beliefs and expectations, are forward-looking. These statements
include, among others, statements regarding the benefits of the proposed
transaction, such as our ability to successfully continue to grow our business
through our investment in 51.com and build long-term shareholder value.
Actual results may vary considerably; the transaction may not close when
expected or at all, and may not generate the anticipated benefits, including
broadening our player base, expanding community building opportunities,
extending lifecycles of our games or otherwise increasing revenues and
generating shareholder value. In addition, Giant's industry is highly
competitive and it faces a number of risks and uncertainties, including those
outlined under "Risk Factors" beginning on page 12 of Giant's prospectus filed
with the Securities and Exchange Commission on November 1, 2007. All
information included in this press release is as of the date of this press
release, and Giant undertakes no duty to update such information, except as
required under applicable law.
For more information, please contact:
Investor Contact:
Eric He, CFO
Giant Interactive Group Inc.
Tel: +86-21-6451-5001
Investor Relations (US):
Mahmoud Siddig, Director
Taylor Rafferty
Tel: +1-212-889-4350
Investor Relations (HK):
Ruby Yim, Managing Director
Taylor Rafferty
Tel: +852-3196-3712
Media Contact:
John Dudzinsky, Director
Taylor Rafferty
Tel: +1-212-889-4350
SOURCE Giant Interactive Group Inc.
Copyright © 2008, PRNewswire
Copyright © 2008, NewsBlaze,
Daily News
Tags: Computers and Electronics, Internet, Games and Multimedia, Banking and Finance, High Tech,
_ _Is your favorite bookmark site missing?
Ask for it.