Published: February 14, 2008
Sierra Entertainment's Action-Strategy Opus World in Conflict Coming to Xbox 360 and PLAYSTATION(R)3 System in Fall 2008
LOS ANGELES, Feb. 14 /PRNewswire/ -- Sierra Entertainment, a division of
Vivendi Games, announced today that World in Conflict(TM) -- the
groundbreaking action-strategy game that claimed the coveted E3 2007 Game
Critics "Best Strategy Game" award and topped many "Best of 2007" lists --
will appear on the Xbox 360(R) video game and entertainment system from
Microsoft and PLAYSTATION(R)3 computer entertainment system this fall.
World in Conflict, originally created by Sierra's-own Massive
Entertainment, is being redesigned for consoles and will also include a host
of new content for both the single-player campaign and the game's
award-winning multiplayer mode. The new content will also be made available
for personal computer as an add-on to the original World in Conflict game.
More information on the PC release will be provided soon.
The World in Conflict game for Xbox 360 and the PLAYSTATION(R)3 system is
being developed by Massive Entertainment in conjunction with Sierra's-own
Swordfish Studios.
"World in Conflict was one of the best games on any platform in 2007 and
its innovative action-focused gameplay makes it a perfect fit for the
transition to consoles," said Martin Tremblay, president of worldwide studios,
Sierra Entertainment. "World in Conflict is being reinvented for Xbox 360 and
the PLAYSTATION(R)3 system, with innovative features and new single player and
multiplayer content created for the console audience. World in Conflict on
consoles will be an amazing extension of an already great gaming franchise."
World in Conflict is a true genre-bender, effectively carving out an
entirely new "Action-Strategy" category which appeals to all kinds of video
game players, from action junkies to first-person-shooter enthusiasts to
strategy purists.
The unique cross-genre design and universal appeal is what led global
media to make World in Conflict the most critically lauded strategy game of
2007. The game collected a clean sweep of "Best Strategy Game" awards from E3
2007, countless "Editor's Choice" awards from the world's top reviewers, and
was the clear choice for "Best Strategy Game of 2007" during the end-of-year
awards season. In addition, the game received several additional "Best of
2007" awards and nominations in categories that included "Best PC Game," "Best
Graphics," "Best Multiplayer," "Most Innovative," and more.
About World in Conflict
The World in Conflict game asks the terrifying question, what if the Cold
War didn't end? The award-winning game represents the next-generation of
strategy titles, pitting Cold War-era superpowers against one another with
completely destructible 3D battlefields and blistering visuals using DX10
technology. World in Conflict features an innovative gameplay mechanism that
removes traditional resource-gathering and base-building in favor of non-stop
combat, tactical decisions and FPS-like intense action. The game also
features a deep single-player campaign that showcases Hollywood-quality
storytelling of the Cold War gone hot.
World in Conflict for Xbox 360, PLAYSTATION(R)3 system and personal
computer is expected to be available at retail stores inNorth America in Fall
2008. For more information on the World in Conflict game, please visit
http://www.worldinconflict.com.
About Massive Entertainment
Massive Entertainment (http://www.massive.se), a Sierra
Entertainment-owned development studio, is a premier developer of PC games for
the global market. Founded in 1997 in Malmo,Sweden, Massive Entertainment has
grown to include more than 120 development professionals. The company's
portfolio includes the critically acclaimed Ground Control(R) series as well
as the World in Conflict game.
About Swordfish Studios
Founded in 2002 Swordfish Studios is one of Europe's most respected game
development studios, awarded 'Best New UK Studio' (DEVELOP Industry Excellence
Awards) and 'Best Company' (TIGA Awards) in 2004. Headquartered inBirmingham
U.K. and with a satellite studio in Manchester, the studio has designed and
developed many top-selling titles. For more information, visit
http://www.swordfishstudios.com.
About Sierra Entertainment
Sierra Entertainment (http://www.sierra.com), a division of Vivendi Games,
creates and publishes innovative, high-quality interactive entertainment for
personal computers, videogame systems and handheld gaming devices. Sierra
features a strong portfolio of titles based on original IP and popular
licenses from industry-leading content partners. Sierra has four integrated
internal studios providing top-notch creative talents, development
capabilities across multiple genres and a global perspective: High Moon
Studios inSan Diego, CA; Massive Entertainment in Malmo,Sweden; Radical
Entertainment inVancouver, B.C.; and Swordfish Studios inBirmingham and
Manchester, England.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of
the Microsoft group of companies.
"PlayStation", "PLAYSTATION" and "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc.
SOURCE Sierra Entertainment
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